API prises en charge | | DirectX 12 Ultimate, Shader Model 6.6, OpenGL 4.6, Vulkan 1.3, CUDA 11.6, DirectCompute, OpenCL 3.0
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| | Mémoire ECC (Code de correction derreurs), technologie NVIDIA Ampere GPU, Curs 256 NVIDIA Tensor, Curs 64 NVIDIA RT, largeur d'emplacement double, Quadro Sync 2, NVIDIA Mosaic, NVIDIA RTX IO, NVIDIA RTX Experience, Nvidia RTX Desktop Manager, Nvidia Virtual GPU, HDCP
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